Artemis Red-board need to control Neopixels strips the Neopixel library does not work (Fast led)

Need to control from a Sparkfun Artemis ATP board some Neopixel LED’s but I can’t get the neo[ixel fast led library to work.

Is there some problem with the board?

Is there a specific error code that you can provide?

There is not yet support for the NeoPixel library, though at one point someone was working on it. You may be able to contribute to that effort here: https://github.com/adafruit/Adafruit_NeoPixel/pull/205

I found some code that does not use any library. Got it to work using an Arduino UNO which works fine. When I load it to the Redboard Artemis it just sits there nothing is happen all the LED’s are blue color. When I check the data pin for active the pin is low and not pulsing like on the Arduino. I checked the pin that I am using by making it toggle which works. Is there something that I am missing to make this work. Code below.

// NeoPixel test program showing use of the WHITE channel for RGBW

// pixels only (won’t look correct on regular RGB NeoPixel strips).

#include <Adafruit_NeoPixel.h>

#ifdef AVR

#include <avr/power.h> // Required for 16 MHz Adafruit Trinket

#endif

// Which pin on the Arduino is connected to the NeoPixels?

// On a Trinket or Gemma we suggest changing this to 1:

#define LED_PIN 4

// How many NeoPixels are attached to the Arduino?

#define LED_COUNT 4

// NeoPixel brightness, 0 (min) to 255 (max)

#define BRIGHTNESS 50

// Declare our NeoPixel strip object:

Adafruit_NeoPixel strip(LED_COUNT, LED_PIN, NEO_GRBW + NEO_KHZ800);

// Argument 1 = Number of pixels in NeoPixel strip

// Argument 2 = Arduino pin number (most are valid)

// Argument 3 = Pixel type flags, add together as needed:

// NEO_KHZ800 800 KHz bitstream (most NeoPixel products w/WS2812 LEDs)

// NEO_KHZ400 400 KHz (classic ‘v1’ (not v2) FLORA pixels, WS2811 drivers)

// NEO_GRB Pixels are wired for GRB bitstream (most NeoPixel products)

// NEO_RGB Pixels are wired for RGB bitstream (v1 FLORA pixels, not v2)

// NEO_RGBW Pixels are wired for RGBW bitstream (NeoPixel RGBW products)

/****************************************

  • Program Setup

****************************************/

void setup() {

// These lines are specifically to support the Adafruit Trinket 5V 16 MHz.

// Any other board, you can remove this part (but no harm leaving it):

#if defined(AVR_ATtiny85) && (F_CPU == 16000000)

clock_prescale_set(clock_div_1);

#endif

// END of Trinket-specific code.

strip.begin(); // INITIALIZE NeoPixel strip object (REQUIRED)

strip.show(); // Turn OFF all pixels ASAP

strip.setBrightness(50); // Set BRIGHTNESS to about 1/5 (max = 255)

}

/****************************************

  • Main Program Loop

****************************************/

void loop() {

// Fill along the length of the strip in various colors…

colorWipe(strip.Color(255, 0, 0) , 50); // Red

colorWipe(strip.Color( 0, 255, 0) , 50); // Green

colorWipe(strip.Color( 0, 0, 255) , 50); // Blue

colorWipe(strip.Color( 0, 0, 0, 255), 50); // True white (not RGB white)

whiteOverRainbow(75, 5);

pulseWhite(5);

rainbowFade2White(3, 3, 1);

}

// Fill strip pixels one after another with a color. Strip is NOT cleared

// first; anything there will be covered pixel by pixel. Pass in color

// (as a single ‘packed’ 32-bit value, which you can get by calling

// strip.Color(red, green, blue) as shown in the loop() function above),

// and a delay time (in milliseconds) between pixels.

void colorWipe(uint32_t color, int wait) {

for(int i=0; i<strip.numPixels(); i++) { // For each pixel in strip…

strip.setPixelColor(i, color); // Set pixel’s color (in RAM)

strip.show(); // Update strip to match

delay(wait); // Pause for a moment

}

}

void whiteOverRainbow(int whiteSpeed, int whiteLength) {

if(whiteLength >= strip.numPixels()) whiteLength = strip.numPixels() - 1;

int head = whiteLength - 1;

int tail = 0;

int loops = 3;

int loopNum = 0;

uint32_t lastTime = millis();

uint32_t firstPixelHue = 0;

for(;:wink: { // Repeat forever (or until a ‘break’ or ‘return’)

for(int i=0; i<strip.numPixels(); i++) { // For each pixel in strip…

if(((i >= tail) && (i <= head)) || // If between head & tail…

((tail > head) && ((i >= tail) || (i <= head)))) {

strip.setPixelColor(i, strip.Color(0, 0, 0, 255)); // Set white

} else { // else set rainbow

int pixelHue = firstPixelHue + (i * 65536L / strip.numPixels());

strip.setPixelColor(i, strip.gamma32(strip.ColorHSV(pixelHue)));

}

}

strip.show(); // Update strip with new contents

// There’s no delay here, it just runs full-tilt until the timer and

// counter combination below runs out.

firstPixelHue += 40; // Advance just a little along the color wheel

if((millis() - lastTime) > whiteSpeed) { // Time to update head/tail?

if(++head >= strip.numPixels()) { // Advance head, wrap around

head = 0;

if(++loopNum >= loops) return;

}

if(++tail >= strip.numPixels()) { // Advance tail, wrap around

tail = 0;

}

lastTime = millis(); // Save time of last movement

}

}

}

void pulseWhite(uint8_t wait) {

for(int j=0; j<256; j++) { // Ramp up from 0 to 255

// Fill entire strip with white at gamma-corrected brightness level ‘j’:

strip.fill(strip.Color(0, 0, 0, strip.gamma8(j)));

strip.show();

delay(wait);

}

for(int j=255; j>=0; j–) { // Ramp down from 255 to 0

strip.fill(strip.Color(0, 0, 0, strip.gamma8(j)));

strip.show();

delay(wait);

}

}

void rainbowFade2White(int wait, int rainbowLoops, int whiteLoops) {

int fadeVal=0, fadeMax=100;

// Hue of first pixel runs ‘rainbowLoops’ complete loops through the color

// wheel. Color wheel has a range of 65536 but it’s OK if we roll over, so

// just count from 0 to rainbowLoops*65536, using steps of 256 so we

// advance around the wheel at a decent clip.

for(uint32_t firstPixelHue = 0; firstPixelHue < rainbowLoops*65536;

firstPixelHue += 256) {

for(int i=0; i<strip.numPixels(); i++) { // For each pixel in strip…

// Offset pixel hue by an amount to make one full revolution of the

// color wheel (range of 65536) along the length of the strip

// (strip.numPixels() steps):

uint32_t pixelHue = firstPixelHue + (i * 65536L / strip.numPixels());

// strip.ColorHSV() can take 1 or 3 arguments: a hue (0 to 65535) or

// optionally add saturation and value (brightness) (each 0 to 255).

// Here we’re using just the three-argument variant, though the

// second value (saturation) is a constant 255.

strip.setPixelColor(i, strip.gamma32(strip.ColorHSV(pixelHue, 255,

255 * fadeVal / fadeMax)));

}

strip.show();

delay(wait);

if(firstPixelHue < 65536) { // First loop,

if(fadeVal < fadeMax) fadeVal++; // fade in

} else if(firstPixelHue >= ((rainbowLoops-1) * 65536)) { // Last loop,

if(fadeVal > 0) fadeVal–; // fade out

} else {

fadeVal = fadeMax; // Interim loop, make sure fade is at max

}

}

for(int k=0; k<whiteLoops; k++) {

for(int j=0; j<256; j++) { // Ramp up 0 to 255

// Fill entire strip with white at gamma-corrected brightness level ‘j’:

strip.fill(strip.Color(0, 0, 0, strip.gamma8(j)));

strip.show();

}

delay(1000); // Pause 1 second

for(int j=255; j>=0; j–) { // Ramp down 255 to 0

strip.fill(strip.Color(0, 0, 0, strip.gamma8(j)));

strip.show();

}

}

delay(500); // Pause 1/2 second

}

How does this not use any library? The first include line is: #include <Adafruit_NeoPixel.h>

I’m logging this as an issue on the Apollo3 Arduino core so that we can get to it once higher priority features are implemented:

https://github.com/sparkfun/Arduino_Apollo3/issues/171