I am trying to make a wireless N64 controller and I figure it should be easy as it only has 1 data line. (it does need to go both ways though)
Anyway what is the cheapest solution?
All I need to do is send 1 wires worth of data back and forth and I know nothing of wireless modules. =P
stevech
December 28, 2008, 8:06am
2
N64 (the video game?) I haven’t a clue what those wired controllers do or what format they use. But in a general sense:
Maxstream Xbee series 1 with the standard wireless serial port extension firmware loaded.
sold here
Looks like I could afford one of the lower end Xbee’s!
Is their any way to find out what type of signal it uses?
The nRF24L01 is intended for that sort of application, it’s used in a lot of wireless peripherals because it’s very cheap. SFE has modules using it.
Leon
This one:
http://www.sparkfun.com/commerce/produc … cts_id=691
I’ve got a couple of the older MiRF V2, and have just ordered two of the above.
You might get more range with the Olimex ones like this:
http://www.sparkfun.com/commerce/produc … ts_id=8283
Leon
Ok if I got that where would I solder the data line too on it? It is good that it runs off 3.3V as that is what the N64 outputs for the controller!
stevech
December 30, 2008, 6:03am
9
need to know the characteristics of the data you need to send (and receive?).
such as bit rate, bits per frame or character. Is it formated with start and stop bits. And so on.
It needs to be interfaced to an MCU. the software is quite complicated but examples are available.
Leon
riden
December 30, 2008, 4:59pm
11
Here is a link that provides some information about the [communication protocol used in the controllers. Sounds like quite an involved project and it should keep you busy this winter. It is MUCH more than soldering a couple of wires on a X-Bee module.](ECE 4760 )
http://www.ppl-pilot.com/
That site did it to a SNES and NES controllers.