There are a variety of really good integrated displays out there I’ve used on ESP32 and STM32 based platforms that combine a SPI-based display and an I2C capacitive ts controller, etc. AdaFruit etc make these out of the individual components that have, likely, some level of support for use on the Artemis/Apollo3 platform (either with Arduino libs or in AmbiqSDK or mbed).
BUT, in making a hardware decision for a project where I’d like to have about a 320x240 (or so) rectangular display (16 bit color would be nice) and some form of basic touch (no multi needed, capacitive is nice, but not required), I would love to know if someone has experience or can suggest a few products that might be better supported by the Artemis/Apollo3 platform.
The hardware I’ve used in the past all relies on the Adafruit Bus IO and GFX libs that aren’t well supported there, and I always COULD go build out that support, yes, and maybe that’s what we have to do, but wanted to see if anyone had better recommendations to start from something a little better supported instead!
Displaying a user interface that is built, ideally using lvgl or some other component library, to display simple images (icons, not pixel perfect images), some touch buttons, and simple red-green-yellow error state/success state components are really what I’d like to do, if the interaction with lvgl or other libraries makes a difference here.
Any thoughts?