WAV Trigger - using RANDOM function in Init, and other questions

Hi all,

Just ordered the WAV Trigger! :slight_smile:

Essentially, I want to use the board to create a “drum box” for live use. Push a button, hear a single drum sound. Not drum loops - just individual hits, which i will play like a drum machine.

My question initially is that on certain triggers I want to hit a random sound, cymbal crashes being a good example, as you dont want the same cymbal sound every time as it sounds artificial. So, I’d have:

Trig 1 - Bass drum (001-bassdrum.wav)

Trig 2 - Snare Drum (002-snare.wav)

Trig 3 - HiHat (003-hihat.wav)

Trig 4 - Cymbal (Random between 004, 005, 006 using the RANDOM function in the InitMaker with range 004 - 006)

The problem then is Trigger 5, as it’s now out of sequence? I thought I may be able to get around this using the RANDOM function for Trig5 by setting the range to something like 007 - 007, forcing it to play the sample I want. However, in the documentation it says it won’t play the same sample twice when using the RANDOM function but i’m not sure whether that means it wont play the same sample twice, even if the range only covers ONE sample.

Any ideas?

Also, just a few other questions while I’m here :slight_smile:

Cheers,

Jim

To answer a couple of my own questions, the barrel jack is a 5.5/2.1 and it’s centre positive :smiley: (RTFM!!)